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- Problems with Warp3DV2
- ----------------------
-
- To use Warp3D in conjunction with Permedia2 based graphics boards
- (CyberVisionPPC/BVisionPPC) you have to make sure to have the
- latest CyberGrafics version installed. The following files
- are the minimal versions that are reported to work with Warp3D:
-
- CyberGfx V3 :
-
- cgxsystem.library 41.21beta1
- CVisionPPC 2.7 beta 3
-
- CyberGfx V4 :
-
- cgxsystem.library 42.0
- CVisionPPC 4.0 beta 4 (CVisionPPC)
- BVisionPPC 4.0 beta 4 (BVisionPPC)
-
-
- It is also necessary to set some CyberGraphx tooltypes correctly.
-
- DRAGGING=NO
- BITMAPCACHE=YES
-
- If you use a CyberVision3D and CGFX V3, then these tooltypes have
- no effect on Warp3D. You have to set MULTIMEDIAMEM=YES for this.
- It is recommended that you update your CGX V3 to V4, it's
- much more stable and system compliant.
-
-
- A lot of demos use V39 compliant multibuffering for displaying their
- animation. Some ASL patches (like MagicASL) have a negative effect
- on V39 multibuffering, therefore you should disable these patches
- to see, if it solves the multibuffering problems.
-
- Patches like MagicMenu have a negative effect on the menus, which
- are displayed for V39-multibuffering-compliant demos, please disable
- these patches to see, if the problems get solved.
-
- In general, if you encounter problems, please temporarly remove any
- patches and try the W3D software again.
-
-
- To make the PPC version Warp3D/StormMesa working you need a perfectly
- working WarpUp installation. Make sure to have the following env
- variables set:
-
- powerpc/gfxaddr $e0000000 (for CVisionPPC/BVisionPPC)
- powerpc/force 1 (for CVisionPPC/BVIsionPPC)
- powerpc/terminator 2 (for BlizzardPPC boards)
-
- Sometimes setting powerpc/memprot to 0 might also solve some problems.
-
-
- It has been reported by some people that the Permedia2 chips sometimes
- get very hot, and fail to work due to overheating. Installing a cooling
- device, such as a fan, solved those problems. These crashes are mostly
- random in nature, so if this happens frequently when using Warp3D, this
- may be the cause.
-
-